31.8.2022 (Week 1 ) - ..2022 (Week 14 )
Nur Allyssa Nabilah Binti Mohd Nizam / 0337796 / BDCM
Game Studies
LECTURE
Week 1
No lecture wohoo! (Merdeka Holiday)
Week 2: Introduction
In this weeks lecture we were introduced to our lecturer Dr Charles. He then
continues to give us a briefing of what are we to expect in this module
INSTRUCTION
Exercise 1: Personal Gaming History
For our first ever exercise, we are required to do a presentation of our
personal gaming history. In this exercise, we are required to showcase to
the class on what games that we have played and were significant throughout
our life (from childhood - now).
After receiving the task, I decided to quickly work on it since it was quite
a simple task to complete. Below is a PowerPoint presentation that I have
prepared regarding My Personal Gaming History.
Figure 1.1 My Personal Gaming History
Since I absent to present it in class I was tasked to record myself giving the
presentation about My Personal Gaming History. Below is my recorded video of
My Personal Gaming History presentation.
Figure 1.2 My Personal Gaming History Video Presentation
Exercise 2: Culture References In Games
In this task, we are required to do a 5 minute video presentation regarding
Cultural References in any video game of our choice. Since my group has 5
people, we all decided to take a minute each for the video
presentation.
In my video presentation, I decided to talk about a game that is well known
to take real life cultural references which is Genshin Impact. There are
many aspects in the game that are culturally influenced so I decided to
scope it down to a grand event that is always held every year to which they
call it the Lantern Rite Festival. Below is my video presentation
regarding the event.
Figure 2.1 Cultural References In Game Video Presentation
Exercise 3: A Non Digital Game that Got Popularized after being
Digitalized
In this task, we are required to do a video presentation about a non digital
game that got popular when it is digitalized. My group decided to come up
with a PowerPoint presentation slide first before recording our video.
The game that we decided to do is Among Us though it is not directly
converted from a non digital game but the game was inspired and based off
well known non digital games which is Mafia and Werewolf. Below is our
collaborated PowerPoint slide that we came up with for this exercise.
Figure 3.1 Non Digital Game that Got Popularized after being
Digitalized
With the slides completed, we all divided out which part we wanted to
present for the video presentation. I decided to present about how the game
Among Us got popularized.
Figure 3.2 My Part for the Presentation
After we all segregated on which part we wanted to do for the presentation,
I was tasked to compile each of the video files that each of my groupmates
have recorded. Below is the video that I have edited for the compiled video.
Figure 3.3 Compiled Video Presentation
Exercise 4: Digital Game That Has Undergone Transformation
In this task, we are required to do a video presentation about a video game
that has undergone a transformation which now has really high ratings. We
all decided to do a PowerPoint slide before we filmed our video.
The game that we decided to do is the game Minecraft. Minecraft has
undergone quite the transformation in graphics which made this game become
the well known video game today. Below is our collaborated PowerPoint
slide.
Figure 4.1 Digital Game That Has Undergone Transformation Presentation
With the slides completed, we all divided out which part we wanted to
present for the video presentation. I decided to present about how the
game Minecraft gained more popularity.
Figure 4.2 My Part for the Presentation
After we all segregated on which part we wanted to do for the
presentation, my groupmate Abigail was tasked to compile each of the video
files that each of my groupmates have recorded. Below is the video that
she has edited for the compiled video.
Exercise 5: A Game Review with VR/MR support
In this task, we are required to do a video presentation about a video
game with VR/MR support. We all decided to do a PowerPoint slide before we
filmed our video.
The game we decided to present on is the game Superhot. Reason why we
decided on doing this game is because it has VR/MR support and one of our
groupmates is well familiar with the game. Below is out collaborated
PowerPoint slide before we filmed the video.
Figure 5.1 A Game Review with VR/MR support Presentation
With the slides completed, we all divided which part we each wanted to do
for the video presentation. I decided on doing why is the game Superhot
interesting.
Figure 5.2 My Part for the Presentation
After we have segregated which part we wanted to do for the presentation,
my groupmate Abigail was tasked to compile each of the video files that
each of my groupmates have recorded. Below is the video she has edited and
compiled.
Figure 5.3 Compiled Video Presentation
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